AvaStudy

Turn any worksheet into a game in seconds

AvaStudy takes a photo, slide, or PDF of your lesson and builds 20+ interactive review games from it. Set up a class with a join code, assign guides with due dates, and host a live game on the projector — no prep, any subject, any grade.

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Built to save you prep time

No prep, no formatting

Photograph a worksheet, upload a slide deck, or paste your notes. The AI builds the review games — you don't build a thing.

Any subject, any grade

Math facts, vocabulary, science terms, history dates, a foreign-language unit — if it's on the page, it becomes a game.

Run a class

Set up a class with a join code, assign guides with due dates, and watch a completion grid fill in as students finish.

Live game on the projector

Put any guide on the board as a live quiz — students join on their own devices and answer together in real time, with a scoreboard between questions.

Review they actually do

Coins, streaks, and a pet keep students practicing the same material on their own — at a center, for homework, or as a warm-up.

Kid-safe & ad-free

No third-party ads, no microtransactions, and data is never sold. You see class progress, never a student’s private practice.

How it works

1

Upload your lesson material — a photo of a worksheet, a slide deck, a PDF, or pasted text from whatever you already teach.

2

AI builds 20+ review games from the key terms and concepts — flashcards, quizzes, matching, boss battles, and more. No formatting on your end.

3

Students practice and replay — at a center, for homework, or as a warm-up — earning coins and rewards that keep them coming back to the material.

Run your class in AvaStudy

Set up a class, get a join code

Create a class with a name, subject, and grade, and you get a 5-character code to put on the board, in a slide, or in your LMS. Students enter it once and they are on your roster. One class carries all year: assign one guide or twenty to it.

Assign guides with a due date

Attach any guide you have built to a class and give it a due date. Students are alerted the moment you assign it, see it as homework with a progress-tracking banner and a reminder as the date nears, and it lands in their library automatically — including students who join the class later.

Host a live game on the projector

Start a live game from any guide, put the join code and QR on the board, and students answer on their own devices in real time. Scoring is server-side and Kahoot-style, so a fast correct answer beats a slow one, with a scoreboard between questions and a podium at the end. Or switch to accuracy-only so speed does not matter.

One unit, several classes

Teaching the same material to more than one section? Assign the same guide to each class. Every section gets its own completion grid and its own live-game scoreboard, and you see each one on its own. No duplicating required.

A completion grid, not a gradebook

Each assignment gets a grid: who is done, who has started, who has not opened it, plus best score and time-on-task, and the concepts the class is getting wrong most often. One tap nudges everyone who has not begun. Export to CSV or print to PDF.

A per-student progress report

Open any student to see concept mastery, time studied, which concepts they are stuck on, and assignment completion, on a clean page you can print for a conference or a parent email.

The practice adapts to each student

It is not the same drill for everyone. AvaStudy scores every student’s confidence on each concept in your guide and keeps resurfacing the ones they miss — spaced out — until they hold. The report is the diagnosis; the app closes the loop on its own, so a struggling student is practicing exactly what they are weak on without you assigning anything extra.

You see class progress, never private practice

In a class you see a student name, which assignments they finished, their scores on assigned guides, and time on assigned work, and nothing else. Not their pet, coins, streak, other guides, or personal practice history. That boundary is built in and cannot be switched off.

Prefer not to set up a class? You can still share a single guide with a code — students enter it and the guide drops into their library, no roster required.

Pricing — no surprises

Students who join your class never pay

Entering your code and playing a guide you shared is always free and counts against nothing. A student only meets a paywall if they upload guides of their own — and their first three are free too.

Free plan — always available

Up to 3 new guides a month, every game — 20+ games, all free — mastery tracking, and a Mini Practice Quiz. No credit card required.

AvaStudy Unlimited — $6.99/month or $59.99/year

Unlimited uploads plus full Practice Tests, readiness reports, Smart Study, Cram Mode, and the guide-grounded AI Tutor. Cancel anytime from Settings — no contracts.

Go beyond games with Unlimited

Know exactly what to study next

Test the whole guide, see your weak concepts, then let Smart Study, Cram Mode, or the guide-grounded AI Tutor help you close the gaps.

Practice TestReadiness ReportSmart Study or AI TutorRetest
See the complete test-prep toolkit →

Teacher FAQ

How do I turn my worksheet into a game?↓
Take a photo of the worksheet, upload a PDF or slide deck, or paste the text. AvaStudy's AI pulls out the key terms and concepts and automatically builds 20+ different review games from that exact content. There is nothing to format and no prompts to write — it takes seconds.
What subjects and grades work best?↓
AvaStudy works especially well with clear terms, definitions, facts, and concept-based questions—from elementary vocabulary through high-school biology, history, languages, and college review. Compatible games appear based on the source material available.
How accurate is the AI, and can I fix a mistake?↓
Questions are built directly from the material you upload, not from general knowledge, so they stay on your content. Clear typed text and PDFs give the best results; a blurry photo can lower quality. One thing it can’t do: the games show text only, so a worksheet built around pictures — like a picture-vocabulary sheet — leaves out anything that only makes sense while looking at the image. You can open any guide and edit it — reword a question, fix a definition, or delete a card — so you can review it before you assign it and correct anything a student flags.
Do my students need accounts?↓
Yes — each student signs in with their own free account so their coins, streak, and pet stay theirs. To get them into your class, share your class join code (or a single guide’s code for a one-off). There is no roster file to import: students who enter the code are added automatically. Sign-up requires confirming the user is 13 or older, or that a parent or guardian is assisting.
Is it safe to recommend to families?↓
Yes. AvaStudy is ad-free, keeps study guides private by default, and never sells personal data. Coins are earned by studying and used for optional cosmetic rewards — including Mystery Packs, a coin-priced collectible with odds shown up front — and there is no way to spend real money inside the games.
Can I see how my class is doing?↓
Yes. Each assignment has a completion grid — who is done, who has started, who has not opened it, plus best score, time-on-task, and the concepts the class is missing most. A Concept Mastery Grid breaks that same view down student by student, concept by concept, so you can see exactly who is stuck on what, not just the class average. Each student also has a printable progress report. You see their name, assignment completion, and scores on assigned work — never their pet, coins, streak, other guides, or personal practice history. That boundary is built in.
Can I run a live game?↓
Yes. Start a live game from any guide, put the join code and QR on the projector, and students answer on their own devices in real time. Scoring is server-side and Kahoot-style — a fast correct answer beats a slow one — with a scoreboard between questions and a podium at the end. You can also switch to accuracy-only scoring so speed does not matter, and guests can join without an account.
How many students can join a class?↓
Up to 40 per class. One join code covers the whole class — students enter it once and every guide you assign lands in their library automatically, including students who join later.
I teach the same unit to several classes — one guide or one per class?↓
One guide. Assign the same guide to each class and every section gets its own completion grid and its own live-game scoreboard, tracked separately. No duplicating required.
Can I set a due date?↓
Yes. When you assign a guide to a class you add a due date and choose how hard the turn-in bar is — Easy (play a game), Medium (also reach a score on that many different games), or Hard (also cover every topic, so nothing is left in "Needs Work"). Each step includes the one before it. Students get an alert the moment you assign it, then a homework banner on the guide that spells out what to do, tracks their progress toward the bar, and switches to "Turned in" once they meet it — plus a reminder as the date nears. The completion grid shows who has met the bar, how many games they played, and their best score. You see the count and completion status, never an individual student’s answers.
Can I reward students who finish on time?↓
Optionally, yes. When you set a due date, there is a checkbox to give a coin bonus to anyone who meets the turn-in bar before the deadline — it is on by default at +25 coins, and you can turn it off or change the amount per assignment. It runs itself: a student who finishes on time gets a note from the class with the coins to accept, nothing for you to hand out manually. Coins are cosmetic — pet items — never anything you have to pay for.
What happens after the due date passes?↓
The assignment stays open — a student can still complete it, and it still counts toward the guide in your gradebook. This is review practice, not a locked test, so the goal is that they do the material. Work finished after the deadline is marked "late" in the grid (and in the parent digest) so you can see who was on time; only the on-time coin bonus is forfeited. Overdue reminders go out for a few days, then stop. Assignments no one finished after about a month collapse into a "Missed" list on the student side so their homework list does not fill up with old work — you still see them.
Does practice mode count toward an assignment? What about the live game?↓
Yes to both, with one nuance. Playing a game type — in practice mode or a live class game — counts toward the Easy bar ("play N different games") and toward the "started / done" status. If you set a score bar (Medium or Hard), that still needs a real scored solo game or a live game to demonstrate the percentage; practice mode does not count for the score because it re-serves missed questions. So "we did this in class" genuinely moves a student toward turning it in.
What happens if I stop sharing a guide?↓
The code closes and the guide leaves your students’ libraries. Everything they earned from it stays with them — coins, XP, streak and totals are untouched and the guide still counts in their history. They just cannot open that particular guide again.
What does archiving a shared guide do?↓
Archiving is the gentle version of stopping. Students keep the guide and can still play it any time, but the unit is treated as finished: the leaderboard freezes and the guide drops out of your Classroom and out of students’ Daily Challenge rotation. Unarchive any time to bring it all back. Use Stop sharing instead if you want to actually cut off access.
What happens if I archive or rename a whole class?↓
Archiving a class pauses all of its assignments — students get a note, and those assignments drop off their homework list and stop showing due dates until you unarchive. Their scores are untouched. Renaming a class (or a guide) updates everywhere the student sees it, including their homework list, within a few seconds.
If I rebuild a guide that students are working on, what happens to their progress?↓
Rebuilding (re-extracting) replaces the questions and cards. Students are notified that it changed. Their scores stay, but if the assignment’s turn-in bar is the "cover every topic" tier, the topic list is rebuilt too — so a student who had cleared every topic may need to play the new version to turn it in again. If you just need to fix one question, edit it in place instead — that does not reset anything.
Is there a cost?↓
Creating up to 3 guides a month is free, with every game included — 20+ games, all free. AvaStudy Unlimited ($6.99/month or $59.99/year) adds unlimited uploads, full Practice Tests, personalized study plans, the AI tutor, and themes.
Can students use it for homework and test review?↓
That's the core use case. Every guide is saved and replayable, so students can review the same unit as many times as they need before a quiz or test, at school or at home, on a phone, tablet, or computer.

Ready to turn your next lesson into a game?

Free to start. No credit card. Any subject, any grade.

Play a Sample — No Account Needed →

By signing in, you agree to our Terms and Privacy Policy.